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  1. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    ((Forgot that Dream Eater would actually use energy as well in my calculations, sorry about that)) Start with a Chill. Then Grass Knot. Finish with Protect. If you're taunted, Grass Knot, and if you're tormented as well, Psychic. Chill ~ Grass Knot ~ Protect/Grass Knot/Psychic No matter...
  2. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    I had Hohner having a bit more energy at the end of the round. I probably miscalculated, but could I see the calculations for the Dream Eaters?
  3. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Alright, you'll move first as he has to wait to see if you Chill. Look for which Riolu has a shadow, that'll be the real one. Use Hypnosis on it. It is imperative that you don't miss, but you should have a good chance as he'll be surprised (hopefully) that you managed to avoid the clones...
  4. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Psychic (mental intrusion) until you've hit him once, then Protect if he tries to use Bite Crunch or Payback, or Chill if he doesn't. Psychic ~ Psychic/Protect/Chill x2
  5. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Well, that command string will put him at lowest priority all round, so start off with Telekinesis to suspend him and stop him from getting to you, then throw out a couple of Psychics, mental intrusion style. Telekinesis ~ Psychic x2
  6. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Well, for no real point, Go Hohner! ((For reference, I saw this about ten minutes after it was posted, and thus the edit saying "Denryu sends out Hohner" had yet to be made, so lateness)
  7. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Alright, Jump Kick all the way. Once you have been hit by at least one Rock Wrecker, use Healing Wish on Hohner the next action. If you're Taunted, just Jump Kick instead. And, if it's the third action, you've used two Jump Kicks already, and you were just hit by a Rock Wrecker, use Jump Kick...
  8. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    How much energy will a Chill recover on your scale? How much damage does one Rock Wrecker do? A Jump Kick?
  9. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Well, start with Magic Coat obviously (Bulbapedia mix up with Role Play, blah, blah, blah) to bounce that Toxic right back in his face. Then two Jump Kicks, because I'm lazy and you have nothing stronger to throw at him besides Focus Punch. Don't worry Romero, I have faith in you, even if it...
  10. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    I could do that, but that feels like cheating for some reason. Anyway, Romero, show them what you can do.
  11. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Well done, Caber. Only two more experience points until you have two beams. Now kill it with fire. Hammer Arm ~ Focus Blast x2
  12. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    I checked the AaAG, and I was surprised by how little a burn will effect me. Let's try and finish her, Caber. Two Hammer Arms, then Focus Punch. If Bromine uses a damaging attack on the last action, Hammer Arm instead. Hammer Arm x2 ~ Focus Punch/Hammer Arm
  13. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Buh, I'm uninspired, but whatever. Start off with a Toxic, then Focus Energy, and finish with Focus Blast. Toxic ~ Focus Energy ~ Focus Blast I should really be doing this when I'm not feeling lazy.
  14. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Work Up ~ Focus Blast x2 Hooray for 23% damage each!
  15. Eta Carinae

    [11] bulbasaur vs Denryu (ref: Byrus)

    Alright, let's go with Caber (Active), Romero, and Hohner. Let's do this.
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